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Shaders - ECHO

Puddle creation using a vertex paint shader that I made

Puddle in game

Puddle in game

Hologram shader with the ability to increase the emissive intensity, fresnel size, hologram opacity, and several parameters to change pixel size/speed which enable glitch effect.

Television shader that allows changing the intensity of the emissive, the size of the pixels on the screen, the hue of the pixels, and the color of the emissive.

Hologram shader in the game
Bubble model made by : Maëlig Beaupérin
Battery Model by Alex Fillion

Glass shader allowing to change severals settings including option to add a dirt mask and change dirt intensity, glass opacity, refraction, roughness and color.

Master Shader without world align

Master Shader without world align

Master Shader with world align

Master Shader with world align