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Shaders - On The Edge Of Forever

Here is somes shader that i did for our final project at university ( On The Edge Of Forever).

Credits:

Alex Fillion - 3D Modeling, Level Art : www.artstation.com/afillion

Alice Pepin-Desjardins - Lighting, Cinematic, Level Art : www.artstation.com/alicepepindesjardins

Gabriel Depont - Narration, Concept art, Texture, 3D Modeling : www.artstation.com/za_bridge

Julio Cadet Richard - 3D Modeling, Level Art : www.artstation.com/iliop

Maelig Beaupérin - Concept Art : www.maelig_b.artstation.com/

Yun Tao Tan - 3D Modeling, Level art, Cinematic : www.artstation.com/ytan

I did a shader for the TV with editable parameters in the sequencers.

The TV shader as differents setting to change the static and glitch setting.

I did a wind shader for the plant with a mask that determine the force of the wind. You can change different setting like intensity,speed and weight of the wind.